[ open ] Property of WCKD

welcome to the Glade
hope you enjoyed the one-way trip; maze runner au
➸ rules of the Glade:1. everyone does their part➸ fresh from the box: Once a month, someone new shows up, and today's your lucky day. You have no memory of anything before waking up in darkness to the sound of metal grating against metal, the floor shuddering and lurching beneath your feet. You're going up, you realize, but the trip seems to take forever. Finally, you see a light, and the box comes to a stop, and as your eyes adjust you see people looking down at you curiously, with vague greetings for the new Greenie, and no answers for any of your questions. And all you have to offer in return is your name. It's your first day in the Glade. Enjoy your stay.
2. never hurt another Glader
3. never go outside the Glade
➸ doing your part: You've been here for a while, got yourself a job and everything. What is it? You one of the Builders, Sloppers, Cooks, Med-Jacks? Maybe a Runner? Or are you the Keeper of your respective area of expertise? Whatever the case, you've got a lot of work to do to earn your keep. Best hop to it, shank.
➸ the maze: There's a secret to the Maze, and it's time the Gladers solve the puzzle. But beware - the Walls change every night, and the Grievers are a constant risk. Only the Runners are allowed outside of the Glade, but maybe you're exiled, or maybe you made a run for it anyway. Whatever the case, there has to be a way out somewhere.
➸ the changing: One way or another, a Griever's gotten it's claws into you, and now you've got to suffer the consequences. The Changing is a painful process, and maybe you suffer hallucinations, seizures, or worse. Whatever the case, it gives you flashes of memories from before the Glades, and they're not all pretty - some have been known to go insane being stung. What'll happen to you?
➸ the ending: The Doors won't close, and the Gladers at the mercy of the Grievers. What do you do now? Hide in the Homestead? Try to fight them? A Glader dies every night you try to sort out what to do. Better hurry before you're next.
leo valdez | heroes of olympus
kira yukimura | teen wolf
jayne cobb | firefly
aerith | kingdom hearts
wally west | young justice
nathan young | misfits
newt | the maze runner
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[ A normal day for the Sloppers, then, right down to this shank slacking off. Something should really be done about this. ]
thomas | tmr
question askergreenierunner. ]no subject
It's hard not to notice the new kid that's been hanging out with the Keeper lately, though, and she glances at him every chance she gets, subtlety completely forgotten in favor of the new curiosity among them. Normally, a greenie would be hanging out with the second-in-command, or the other Keepers before the Runners even became an option. What makes him different?
Dinner is her only real chance at talking to him, so she walks up with food in hand, smiling. ] I haven't seen you around before, [ she says warmly, sitting next to him. ] I'm Kira, one of the Runners.
annabeth chase | pjo
8> hi
frypan called for dinner a few minutes ago, and newt had noticed she wasn't there, either, so when he comes up on annabeth working hard on something, it quirks kind of a grin to his face--looks like she's fitting in great. ] Oi, greenie, if you're gonna work all night, you're gonna miss dinner. Havin fun?
c: hiii
It's not an easy life - she goes to sleep with a ball of fear and anxiety in the pit of her stomach, when she can fall asleep - but she will take the small pleasures when she can. ]
Actually, yes, [ she admits, standing up and wiping her forehead with the back of her hand. ] Maybe I should actually eat. Wouldn't want to offend Frypan.
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She's met him before - Annabeth's her name, he remembers with a nod. ] Hey, newbie. Whatcha up to? [ In other words, he's trying to be a responsible Keeper for once, and make sure she's actually working. There are few things a Builder can do on their own when they're in charge of making the buildings in this Glade. ]
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It isn't meant to be an act of insubordination but when she's approach, she immediately lifts her head, almost blushing. ]
Nothing. I mean, nothing important.
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These aren't bad, [ he says thoughtfully, settling in next to Annabeth. Where does a newbie learn architecture? Something from her life before, he wonders, like building obviously is for him? Leo grins, lifting his gaze to meet her eyes. ] You trying to say our designs aren't good enough?
natalie | n2n
fushucking pissed off greenie. ]no subject
Thankfully, there aren't many patients for them to tend to when Natalie arrives in the Glade, so when she's transferred over to Aerith's group for the job experimentation portion of adjusting to life here, she can go over everything as slowly and calmly as the new girl needs. There are no emergencies today, and with any luck, there won't be for a while.
As she gathers the tools and things to go over the job to her, Aerith offers a smile. ] So, how are you liking it here so far?
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Generally, she's surly and pugnacious, more because she's endlessly frustrated with her own mind and the mysterious nature of the Glade, though it sometimes comes off as if she's the only person this has ever happened to here.
She is not, however, unkind to the Med-Jack showing her the ropes. That meanness is even beyond her. ]
I'm okay, [ is all she says, rolling bandage wraps. ]
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I know it's hard, [ she says softly, counting them out before looking back up at Natalie. ] But you get used to it, in time. And before you know it, you won't be the Greenie around here, anymore, and maybe you'll even be teaching them how to do a job, once you find the right one. It really isn't so bad, as long as you stay in here.